(Current work in progress) A rhythm game set to release on the mobile platform summer 2014. I am the lead designer, gameplay programmer and artist coordinator on this project.Visit Website »
A 3D engine made from scratch in C++ using OpenGl. I programmed the level parser, scene graph, camera manager, some of the rendering functions and the menu system.
A 3D animation in Blender. Derpbot wakes up in a colorless world confused. Will he find the solution?
A short interactive story written in ProcessingJS for the PC. The city is a burden and you no longer want to be part of the rat race.
Game written in C# and developed in XNA. Top down shootem-up for the pc. The Mayans predicted an apocalypse and people looked to the sky for incoming destruction. When in reality it appeared in the form of a virus. You must protect the patients at all costs.